Probably my favorite project from 2022, I was responsible once again for providing a home team default for our video boards. However, unlike previous years where this would simply be rooted in our style guide, I really want to push the coordination between our Video and Design departments. This year we came up with an "Overgrown Seattle" themed intro video so I challenged myself to make as many projects based around that theme as well. The results were Emmy nominated. 😤
All of the natural elements came from Quixel Megascans, I just modeled and textured our Hawkhead and set up the lighting and camera.
By the end of the year, I moved the project out of Cinema 4D and into Unreal 5 where I started to experiment with different weather situations. The hope was that we could have a stadium experience that could respond to the real-life circumstances that were happening on the field. 

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